Armed with a new arsenal of state-of-the-art weapons and augmentations, he must choose the right approach, along with who to trust, in order to unravel a vast worldwide conspiracy. Now an experienced covert operative, Adam Jensen is forced to operate in a world that has grown to despise his kind. The year is 2029, and mechanically augmented humans have now been deemed outcasts, living a life of complete and total segregation from the rest of society. I am also hoping to get access to the game, so that I can do my usual report on how it runs. clhYuYejVWįeral are doing an insane amount of porting recently for us, this has truly made 2016 our best ever year.Īs usual, I will do a livestream on the day of release, be sure to follow us on Twitch: On the 3rd of November, become Human 2.0 as Deus Ex: Mankind Divided arrives on Linux. That's right, Deus Ex: Mankind Divided is launching on SteamOS & Linux on the 3rd of November! I posted all this in hopes to help anyone with that problem.Seriously, what the heck Feral Interactive! First Dawn of War II, then Mad Max and very quickly after Deus Ex: Mankind Divided! Oh and disabling the intel 4600 Integrated Graphics hardware. And that the changes in my global GPU settings helped as well. Now like I said I dont know what caused the stability but my theory is that the game somehow corrupted one of the patched files and by installing the betas and then going back to the stock it reinstalled a good version of the file. Tessellation Mode: Use application settingsĭeus Ex MD final Graphic Option Settings: Wait for Vertical Refresh:On unless application specifies Then I said hell with it Ill go back to stock (NONE - Opt out of betas option) and hope that my saves at least still work, and it downloaded and installed (keep in mind that this was almost 7Gb of downloading total switching between betas and stock - These arent reinstalls its just switching between betas and stock)īefore launching the game I also decided to change the global gpu driver settings Here those changes are:Īnti-Aliasing Mode: Use application settingsĪnisotropic Filtering mode: On, Override Application settings ![]() Then I switched to v1.8_Build 565.4 it downloaded and installed but it had same save issue so I didnt test it either. Still not satisfied I decided to try the beta versions of the game on steamĪnd switched to v1.9_Build 582.1 it downloaded and installed but it wouldnt read any of my saves, it said they were all corrupted. Then I disabled the integrated graphics via bios not windows and the BSODs ceased but I would still get game crashes just as often, only difference is it wouldnt reset the rig and I could just relaunch the game. Refresh rate 75 ( tried this at 60Hz as well no effect on problems) With the following display options options:Įxlcusive Fullscreen On (tried this after long time of not using it and it helped reduced the frequency of my problems)ĭx12 on ( I tried this on and off but given I have an AMD card performance was better with it on)Ģ560 x 1080 ( tried it on 1920 x 1080 no difference) I was running the game at medium preset setting. Ok so I did the latest drivers for everything and clean install for the video drivers beta then back to clean mainstream driver, didnt work. Game installed on separate Samsung Evo SSD LG 34" 21:9 connected via DP (Free sync Enabled) MSI R9 390 (Not OC'd unless you consider its a Factory OC'd 290x) Radeon Software version 17.4.2 with ReLive I dont know what part of this fixed it but Ill list it all out, bc I now no longer have this issue at all and my game is like 99.9% stable now. The device hung error and video internal scheduler error. 5 Booster Packs and 20 Chipsets for Deus Ex: Mankind Divided Breach. Ok so I was having the same error as you. The Assault and Tactical packs, which include various weapons and items. From then on, there's only a few seconds of it every couple minutes. For about a minute or two, when you enter a new area. In a related topic, does anyone know what causes frame chugging? Not constant, either. Get the damn DX11 build WORKING /before/ you bother screwing around with a higher version that's so buggy it's a 70% performance LOSS. All I know is the DX11 build runs like butterscotch at max settings and the DX12 version can't manage to top 40 fps with dropping it to the graphics level of 2010. Maybe you'll fix the DX12 build, maybe not. ![]() I have found that at least the latest DX11 beta build takes a good 45 minutes or so to reach that point, as opposed to the DX12 beta build I had loaded, which would crash without fail the moment I first reached either of those two points, regardless of whether or not I actually had DX12 enabled.Ĭome on, Eidos. ![]() Either just before heading under the stone arch to the left of the fountain outside Jensons apartment, or somewhere within the Koller mission area, the DX11 responding somewhat to graphics setting reduction in extending the time before lock up, and the DX12 build, with it enabled or not, not being effect notably by settings in any way.
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